但是有个比较坑爹地方就是,为啥只能收割加成资源,而不能收割奢侈资源或者战略资源呢?明明橘子和香蕉都是水果,凭啥只能吃香蕉不能吃橘子?
老子今天就是要吃橘子,不吃香蕉!!!
为了实现这个目标,我们需要作一些简单修改。
打开Sid Meier’s Civilization VI\Base\Assets\Gameplay\Data下的Resources.xml,搜索Resource_Harvests
<Resource_Harvests>
<Row ResourceType=”RESOURCE_BANANAS” YieldType=”YIELD_FOOD” Amount=”25″ PrereqTech=”TECH_IRRIGATION”/>
<Row ResourceType=”RESOURCE_CATTLE” YieldType=”YIELD_FOOD” Amount=”25″ PrereqTech=”TECH_ANIMAL_HUSBANDRY”/>
<Row ResourceType=”RESOURCE_COPPER” YieldType=”YIELD_GOLD” Amount=”50″ PrereqTech=”TECH_MINING”/>
<Row ResourceType=”RESOURCE_CRABS” YieldType=”YIELD_GOLD” Amount=”50″ PrereqTech=”TECH_CELESTIAL_NAVIGATION”/>
<Row ResourceType=”RESOURCE_DEER” YieldType=”YIELD_PRODUCTION” Amount=”25″ PrereqTech=”TECH_ANIMAL_HUSBANDRY”/>
<Row ResourceType=”RESOURCE_FISH” YieldType=”YIELD_FOOD” Amount=”25″ PrereqTech=”TECH_CELESTIAL_NAVIGATION”/>
<Row ResourceType=”RESOURCE_RICE” YieldType=”YIELD_FOOD” Amount=”25″ PrereqTech=”TECH_POTTERY”/>
<Row ResourceType=”RESOURCE_SHEEP” YieldType=”YIELD_FOOD” Amount=”25″ PrereqTech=”TECH_ANIMAL_HUSBANDRY”/>
<Row ResourceType=”RESOURCE_STONE” YieldType=”YIELD_PRODUCTION” Amount=”25″ PrereqTech=”TECH_MASONRY”/>
<Row ResourceType=”RESOURCE_WHEAT” YieldType=”YIELD_FOOD” Amount=”25″ PrereqTech=”TECH_POTTERY”/>
<Row ResourceType=”RESOURCE_CITRUS” YieldType=”YIELD_FOOD” Amount=”50″ PrereqTech=”TECH_IRRIGATION”/>
</Resource_Harvests>